0080 War In The Pocket: A Story About The Children Left Behind – Director, Takayama Fumihiko

The sixth installment and final installment to the six days of Gundam with Setting Production, Horiguchi Shigeru and Production Advancement, Nakayama Koutaro. Merry Christmas! Day One – Producer, Uchida Kenji Day Two – Character Designer, Mikimoto Haruhiko Day Three – Mechanical Design Cooperator, Akitaka Mika Day Four – Key Animator & Mechanical Design Cooperator, Iso Mitsuo Day Five – Setting Production, Horiguchi Shigeru … Continue reading 0080 War In The Pocket: A Story About The Children Left Behind – Director, Takayama Fumihiko

0080 War in the Pocket: Working on 0080 – Setting Production, Horiguchi Shigeru & Production Advancement, Nakayama Koutaro

The fifth installment to the six days of Gundam with Setting Production, Horiguchi Shigeru and Production Advancement, Nakayama Koutaro. Day One – Producer, Uchida Kenji Day Two – Character Designer, Mikimoto Haruhiko Day Three – Mechanical Design Cooperator, Akitaka Mika Day Four – Key Animator & Mechanical Design Cooperator, Iso Mitsuo — How did the two of you come to work on … Continue reading 0080 War in the Pocket: Working on 0080 – Setting Production, Horiguchi Shigeru & Production Advancement, Nakayama Koutaro

0080 War in the Pocket: Wanting To draw An Impressive Robot — Key Animator & Mechanical Design Cooperator, Iso Mitsuo

The fourth installment to the six days of Gundam with Key Animator & Mechanical Design Cooperator, Iso Mitsuo. Day One – Producer, Uchida Kenji Day Two – Character Designer, Mikimoto Haruhiko Day Three - Mechanical Design Cooperator, Akitaka Mika   — Who was it that brought you on to work on 0080? Iso: It was Takamori (Kouji) who manned … Continue reading 0080 War in the Pocket: Wanting To draw An Impressive Robot — Key Animator & Mechanical Design Cooperator, Iso Mitsuo

0080 War In The Pocket: Experience Because Of Working In The Studio — Mechanical Design Cooperator, Akitaka Mika

The third installment to the six days of Gundam with Mechanical Design Cooperator, Akitaka Mika. Day One - Producer, Uchida Kenji Day Two - Character Designer, Mikimoto Haruhiko — How did you come to join the 0080 team? Akitaka: At the time, I received a spot at Sunrise Studio 3 to work on their project City Hunter. … Continue reading 0080 War In The Pocket: Experience Because Of Working In The Studio — Mechanical Design Cooperator, Akitaka Mika

0080 War In The Pocket: Translating from Draft to Animation — Character Designer, Mikimoto Haruhiko

The second installment to the six days of Gundam with character designer Mikimoto Haruhiko. Day One   — Can you tell us about hearing the plan for 0080? Mikimoto: After working on Zeta Gundam I was itching to work on something, but I was taken by surprise when I found out it was a Gundam series … Continue reading 0080 War In The Pocket: Translating from Draft to Animation — Character Designer, Mikimoto Haruhiko

0080 War In The Pocket: Opening The Doors to Gundam’s Continuity – Uchida Kenji

Hello, and welcome to the six days of Gundam Christmas! Gundam and Christmas? Well, of course, the only thing I could be talking about is the 1989 six episode OVA Gundam 0080 War In The Pocket. The Blu-rays were released for the first time ever in Japan this year and with them a slew of … Continue reading 0080 War In The Pocket: Opening The Doors to Gundam’s Continuity – Uchida Kenji