∀ Gundam Question Corner with Okawara Kunio & Yasuda Akira

This interview is from the 1999 May release of Animage, so only shortly after the series began airing. It's very short but I hope you enjoy it! Okawara Kunio Mechanical Designer — What kind of meeting did you have with Tomino? Okawara: There were plenty of meetings with Tomino when he was in his trial … Continue reading ∀ Gundam Question Corner with Okawara Kunio & Yasuda Akira

Girls’ Gundam: Yasuhiko Yoshikazu

This interview is from a book called GIRL'S GUNDAM: No Boys Allowed published in 2009 that goes over all the male characters throughout the various Gundam series, but also includes interviews with some of Gundam's creators about how they tried to tailor their shows to attract more women to watch their show. Yasuhiko dives into … Continue reading Girls’ Gundam: Yasuhiko Yoshikazu

Hisone to Masotan: Original Character Designer Aoki Toshinao & Character Designer Ito Yoshiyuki

Original interview here. How to Express Gentleness In Anime — We’ve heard that chief director Higuchi Shinji extended an offer to you. Do you think you can go into detail about that exchange? Aoki: There isn’t much to talk about since one day I suddenly got a Facebook message from him. At first, I thought, … Continue reading Hisone to Masotan: Original Character Designer Aoki Toshinao & Character Designer Ito Yoshiyuki

Hisone And Masotan: An Interview With Executive Director Higuchi Shinji & Character Designer Aoki Toshinao

The original video interview can be found on here. The following translation can't be used as subtitles because I did not format it to be used as such.  All images can be found at the official Hisomaso Instagram. Executive Director Higuchi Shinji Working On An Original Anime Higuchi: Ok, when you think about it, anime is something … Continue reading Hisone And Masotan: An Interview With Executive Director Higuchi Shinji & Character Designer Aoki Toshinao

0080 War In The Pocket: Translating from Draft to Animation — Character Designer, Mikimoto Haruhiko

The second installment to the six days of Gundam with character designer Mikimoto Haruhiko. Day One   — Can you tell us about hearing the plan for 0080? Mikimoto: After working on Zeta Gundam I was itching to work on something, but I was taken by surprise when I found out it was a Gundam series … Continue reading 0080 War In The Pocket: Translating from Draft to Animation — Character Designer, Mikimoto Haruhiko